refo/src/main/java/evironment/jumpingDino/DinoWorld.java

107 lines
3.3 KiB
Java

package evironment.jumpingDino;
import core.Environment;
import core.State;
import core.StepResultEnvironment;
import core.gui.Visualizable;
import evironment.jumpingDino.gui.DinoWorldComponent;
import lombok.Getter;
import javax.swing.*;
import java.awt.*;
@Getter
public class DinoWorld implements Environment<DinoAction>, Visualizable {
private Dino dino;
private Obstacle currentObstacle;
private boolean randomObstacleSpeed;
private boolean randomObstacleDistance;
public DinoWorld(boolean randomObstacleSpeed, boolean randomObstacleDistance){
this.randomObstacleSpeed = randomObstacleSpeed;
this.randomObstacleDistance = randomObstacleDistance;
dino = new Dino(Config.DINO_SIZE, Config.DINO_STARTING_X, Config.FRAME_HEIGHT - Config.GROUND_Y - Config.DINO_SIZE, 0, 0, Color.GREEN);
spawnNewObstacle();
}
public DinoWorld(){
this(false, false);
}
private boolean ranIntoObstacle(){
Obstacle o = currentObstacle;
Dino p = dino;
boolean xAxis = (o.getX() <= p.getX() && p.getX() < o.getX() + Config.OBSTACLE_SIZE)
|| (o.getX() <= p.getX() + Config.DINO_SIZE && p.getX() + Config.DINO_SIZE < o.getX() + Config.OBSTACLE_SIZE);
boolean yAxis = (o.getY() <= p.getY() && p.getY() < o.getY() + Config.OBSTACLE_SIZE)
|| (o.getY() <= p.getY() + Config.DINO_SIZE && p.getY() + Config.DINO_SIZE < o.getY() + Config.OBSTACLE_SIZE);
return xAxis && yAxis;
}
private int getDistanceToObstacle(){
return currentObstacle.getX() - dino.getX() + Config.DINO_SIZE;
}
@Override
public StepResultEnvironment step(DinoAction action) {
boolean done = false;
int reward = 1;
if(action == DinoAction.JUMP){
dino.jump();
}
dino.tick();
currentObstacle.tick();
if(currentObstacle.getX() < -Config.OBSTACLE_SIZE){
spawnNewObstacle();
}
if(ranIntoObstacle()){
done = true;
}
return new StepResultEnvironment(new DinoState(getDistanceToObstacle()), reward, done, "");
}
private void spawnNewObstacle(){
int dx;
int xSpawn;
if(randomObstacleSpeed){
dx = -(int)((Math.random() + 0.5) * Config.OBSTACLE_SPEED);
}else{
dx = -Config.OBSTACLE_SPEED;
}
if(randomObstacleDistance){
// randomly spawning more right outside of the screen
xSpawn = (int)(Math.random() + 0.5 * Config.FRAME_WIDTH + Config.FRAME_WIDTH + Config.OBSTACLE_SIZE);
}else{
// instantly respawning on the left screen border
xSpawn = Config.FRAME_WIDTH + Config.OBSTACLE_SIZE;
}
currentObstacle = new Obstacle(Config.OBSTACLE_SIZE, xSpawn, Config.FRAME_HEIGHT - Config.GROUND_Y - Config.OBSTACLE_SIZE, dx, 0, Color.BLACK);
}
private void spawnDino(){
dino = new Dino(Config.DINO_SIZE, Config.DINO_STARTING_X, Config.FRAME_HEIGHT - Config.GROUND_Y - Config.DINO_SIZE, 0, 0, Color.GREEN);
}
@Override
public State reset() {
spawnDino();
spawnNewObstacle();
return new DinoState(getDistanceToObstacle());
}
@Override
public JComponent visualize() {
return new DinoWorldComponent(this);
}
}