split GUI parts from controller into sub class
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@@ -3,6 +3,7 @@ package example;
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import core.RNG;
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import core.algo.Method;
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import core.controller.RLController;
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import core.controller.RLControllerGUI;
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import evironment.jumpingDino.DinoAction;
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import evironment.jumpingDino.DinoWorld;
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@@ -10,15 +11,15 @@ public class JumpingDino {
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public static void main(String[] args) {
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RNG.setSeed(55);
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RLController<DinoAction> rl = new RLController<>(
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RLController<DinoAction> rl = new RLControllerGUI<>(
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new DinoWorld(true, true),
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Method.MC_ONPOLICY_EGREEDY,
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DinoAction.values());
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rl.setDelay(200);
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rl.setDelay(0);
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rl.setDiscountFactor(1f);
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rl.setEpsilon(0.15f);
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rl.setEpisodes(5000);
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rl.setNrOfEpisodes(100000);
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rl.start();
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}
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